Ok so you guys voted and the winner was *drumroll* Defense Draw.
So. This card is pretty good I have to say. Though theres not much to say about it. On one hand this card is like Negate Attack and Jar of Greed combined. If you have no monsters on the field this card can absolutely do you some wonders. One of the main drawbacks of this card though, is that you still lose a monster because it doesnt negate the attack or destroy the monster. It just negates the damage. However it gives you drawpower to replace that fallen comrade and begin anew next turn.
Because of its drabacks I give this card a solid: